Run Bukkit, Spigot and Paper plugins on a real NeoForge server,
alongside your NeoForge mods.
Loading the latest release…
If you already have a NeoForge 26.2 server, put Cardforge-26.2.jar in your
mods/ folder and start the server. Your plugins go in plugins/,
which CardForge creates on first run.
Starting from scratch? Download the zip, then:
./install.sh /path/to/server
That fetches the matching NeoForge installer, runs it, and puts CardForge in place.
| File | Use it if |
|---|---|
Cardforge-<ver>.jar | You already have a NeoForge server. Drop it in mods/. |
CardForge-<ver>.zip | You want the installer that sets up NeoForge for you. |
Cardforge-API-<ver>.jar | You are writing a plugin and want the integration API to compile against. |
| Needs | Version |
|---|---|
| NeoForge | 26.2 |
| Java | 25 or newer |
Loading…
CardForge works and is actively tested, but it is not battle-hardened. It has been run on one server with a dozen mods and a handful of real plugins, not under load, and not for long periods.
Read COMPATIBILITY.md before deploying it anywhere that matters. It records what has actually been verified, what is only partly supported, and what is known to be broken, with the evidence for each.